155 lines
9.3 KiB
Plaintext
155 lines
9.3 KiB
Plaintext
# CMAKE generated file: DO NOT EDIT!
|
|
# Generated by "Ninja" Generator, CMake Version 3.23
|
|
|
|
# This file contains all the build statements describing the
|
|
# compilation DAG.
|
|
|
|
# =============================================================================
|
|
# Write statements declared in CMakeLists.txt:
|
|
#
|
|
# Which is the root file.
|
|
# =============================================================================
|
|
|
|
# =============================================================================
|
|
# Project: c_template
|
|
# Configurations: Debug
|
|
# =============================================================================
|
|
|
|
#############################################
|
|
# Minimal version of Ninja required by this file
|
|
|
|
ninja_required_version = 1.5
|
|
|
|
|
|
#############################################
|
|
# Set configuration variable for custom commands.
|
|
|
|
CONFIGURATION = Debug
|
|
# =============================================================================
|
|
# Include auxiliary files.
|
|
|
|
|
|
#############################################
|
|
# Include rules file.
|
|
|
|
include CMakeFiles/rules.ninja
|
|
|
|
# =============================================================================
|
|
|
|
#############################################
|
|
# Logical path to working directory; prefix for absolute paths.
|
|
|
|
cmake_ninja_workdir = C$:/Users/VBidolet.DEFO.000/Nextcloud/playdate_dev/template$ vsc/build/
|
|
# =============================================================================
|
|
# Object build statements for EXECUTABLE target c_template_DEVICE
|
|
|
|
|
|
#############################################
|
|
# Order-only phony target for c_template_DEVICE
|
|
|
|
build cmake_object_order_depends_target_c_template_DEVICE: phony || CMakeFiles/c_template_DEVICE.dir
|
|
|
|
build CMakeFiles/c_template_DEVICE.dir/C_/Program_Files/PlaydateSDK/C_API/buildsupport/setup.c.obj: C_COMPILER__c_template_DEVICE_Debug C$:/Program$ Files/PlaydateSDK/C_API/buildsupport/setup.c || cmake_object_order_depends_target_c_template_DEVICE
|
|
DEFINES = -DTARGET_EXTENSION=1 -DTARGET_PLAYDATE=1
|
|
DEP_FILE = CMakeFiles\c_template_DEVICE.dir\C_\Program_Files\PlaydateSDK\C_API\buildsupport\setup.c.obj.d
|
|
FLAGS = -g -Wall -Wno-unknown-pragmas -O2 -mthumb -mcpu=cortex-m7 -mfloat-abi=hard -mfpu=fpv5-sp-d16 -D__FPU_USED=1 -falign-functions=16 -fomit-frame-pointer -gdwarf-2 -fverbose-asm -ffunction-sections -fdata-sections -std=gnu11
|
|
INCLUDES = -I"C:/Program Files/PlaydateSDK/C_API"
|
|
OBJECT_DIR = CMakeFiles\c_template_DEVICE.dir
|
|
OBJECT_FILE_DIR = CMakeFiles\c_template_DEVICE.dir\C_\Program_Files\PlaydateSDK\C_API\buildsupport
|
|
|
|
build CMakeFiles/c_template_DEVICE.dir/src/main.c.obj: C_COMPILER__c_template_DEVICE_Debug C$:/Users/VBidolet.DEFO.000/Nextcloud/playdate_dev/template$ vsc/src/main.c || cmake_object_order_depends_target_c_template_DEVICE
|
|
DEFINES = -DTARGET_EXTENSION=1 -DTARGET_PLAYDATE=1
|
|
DEP_FILE = CMakeFiles\c_template_DEVICE.dir\src\main.c.obj.d
|
|
FLAGS = -g -Wall -Wno-unknown-pragmas -O2 -mthumb -mcpu=cortex-m7 -mfloat-abi=hard -mfpu=fpv5-sp-d16 -D__FPU_USED=1 -falign-functions=16 -fomit-frame-pointer -gdwarf-2 -fverbose-asm -ffunction-sections -fdata-sections -std=gnu11
|
|
INCLUDES = -I"C:/Program Files/PlaydateSDK/C_API"
|
|
OBJECT_DIR = CMakeFiles\c_template_DEVICE.dir
|
|
OBJECT_FILE_DIR = CMakeFiles\c_template_DEVICE.dir\src
|
|
|
|
|
|
# =============================================================================
|
|
# Link build statements for EXECUTABLE target c_template_DEVICE
|
|
|
|
|
|
#############################################
|
|
# Link the executable c_template_DEVICE
|
|
|
|
build c_template_DEVICE: C_EXECUTABLE_LINKER__c_template_DEVICE_Debug CMakeFiles/c_template_DEVICE.dir/C_/Program_Files/PlaydateSDK/C_API/buildsupport/setup.c.obj CMakeFiles/c_template_DEVICE.dir/src/main.c.obj
|
|
FLAGS = -g
|
|
LINK_FLAGS = -mthumb -mcpu=cortex-m7 -mfloat-abi=hard -mfpu=fpv5-sp-d16 -D__FPU_USED=1 "-TC:/Program Files/PlaydateSDK/C_API/buildsupport/link_map.ld" -Wl,-Map=game.map,--cref,--gc-sections,--no-warn-mismatch
|
|
OBJECT_DIR = CMakeFiles\c_template_DEVICE.dir
|
|
POST_BUILD = cmd.exe /C "cd /D "C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc\build" && "C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\ARM_Toolchain\11.2 2022.02\bin\arm-none-eabi-objcopy.exe" -Obinary c_template_DEVICE "C:/Users/VBidolet.DEFO.000/Nextcloud/playdate_dev/template vsc/Source/pdex.bin" && cd /D "C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc" && "C:\Program Files\PlaydateSDK\bin\pdc" -sdkpath "C:/Program Files/PlaydateSDK" Source c_template.pdx"
|
|
PRE_LINK = cd .
|
|
TARGET_FILE = c_template_DEVICE
|
|
TARGET_PDB = c_template_DEVICE.dbg
|
|
|
|
|
|
#############################################
|
|
# Utility command for edit_cache
|
|
|
|
build CMakeFiles/edit_cache.util: CUSTOM_COMMAND
|
|
COMMAND = cmd.exe /C "cd /D "C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc\build" && "C:\Program Files\CMake\bin\cmake-gui.exe" -S"C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc" -B"C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc\build""
|
|
DESC = Running CMake cache editor...
|
|
pool = console
|
|
restat = 1
|
|
|
|
build edit_cache: phony CMakeFiles/edit_cache.util
|
|
|
|
|
|
#############################################
|
|
# Utility command for rebuild_cache
|
|
|
|
build CMakeFiles/rebuild_cache.util: CUSTOM_COMMAND
|
|
COMMAND = cmd.exe /C "cd /D "C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc\build" && "C:\Program Files\CMake\bin\cmake.exe" --regenerate-during-build -S"C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc" -B"C:\Users\VBidolet.DEFO.000\Nextcloud\playdate_dev\template vsc\build""
|
|
DESC = Running CMake to regenerate build system...
|
|
pool = console
|
|
restat = 1
|
|
|
|
build rebuild_cache: phony CMakeFiles/rebuild_cache.util
|
|
|
|
# =============================================================================
|
|
# Target aliases.
|
|
|
|
# =============================================================================
|
|
# Folder targets.
|
|
|
|
# =============================================================================
|
|
|
|
#############################################
|
|
# Folder: C:/Users/VBidolet.DEFO.000/Nextcloud/playdate_dev/template vsc/build
|
|
|
|
build all: phony c_template_DEVICE
|
|
|
|
# =============================================================================
|
|
# Built-in targets
|
|
|
|
|
|
#############################################
|
|
# Re-run CMake if any of its inputs changed.
|
|
|
|
build build.ninja: RERUN_CMAKE | ../CMakeLists.txt C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeASMInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeCInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeCommonLanguageInclude.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeGenericSystem.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeInitializeConfigs.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeLanguageInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeSystemSpecificInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeSystemSpecificInitialize.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/CMakeCommonCompilerMacros.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/GNU-ASM.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/GNU-C.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/GNU.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Platform/Generic.cmake C$:/Program$ Files/PlaydateSDK/C_API/buildsupport/arm_patched.cmake C$:/Program$ Files/PlaydateSDK/C_API/buildsupport/playdate.cmake C$:/Program$ Files/PlaydateSDK/C_API/buildsupport/playdate_game.cmake CMakeCache.txt CMakeFiles/3.23.1/CMakeASMCompiler.cmake CMakeFiles/3.23.1/CMakeCCompiler.cmake CMakeFiles/3.23.1/CMakeSystem.cmake
|
|
pool = console
|
|
|
|
|
|
#############################################
|
|
# A missing CMake input file is not an error.
|
|
|
|
build ../CMakeLists.txt C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeASMInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeCInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeCommonLanguageInclude.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeGenericSystem.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeInitializeConfigs.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeLanguageInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeSystemSpecificInformation.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/CMakeSystemSpecificInitialize.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/CMakeCommonCompilerMacros.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/GNU-ASM.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/GNU-C.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Compiler/GNU.cmake C$:/Program$ Files/CMake/share/cmake-3.23/Modules/Platform/Generic.cmake C$:/Program$ Files/PlaydateSDK/C_API/buildsupport/arm_patched.cmake C$:/Program$ Files/PlaydateSDK/C_API/buildsupport/playdate.cmake C$:/Program$ Files/PlaydateSDK/C_API/buildsupport/playdate_game.cmake CMakeCache.txt CMakeFiles/3.23.1/CMakeASMCompiler.cmake CMakeFiles/3.23.1/CMakeCCompiler.cmake CMakeFiles/3.23.1/CMakeSystem.cmake: phony
|
|
|
|
|
|
#############################################
|
|
# Clean all the built files.
|
|
|
|
build clean: CLEAN
|
|
|
|
|
|
#############################################
|
|
# Print all primary targets available.
|
|
|
|
build help: HELP
|
|
|
|
|
|
#############################################
|
|
# Make the all target the default.
|
|
|
|
default all
|